Why PS2-Era Menus Were Somehow Cooler
The PlayStation 2 and Dreamcast era treated menus, startup screens and save systems as part of the world—not just neutral interface chrome.
GOOD INPUT / CULTURE
Gaming, film, internet culture, design, nostalgia and the objects that somehow stay in our heads.
The PlayStation 2 and Dreamcast era treated menus, startup screens and save systems as part of the world—not just neutral interface chrome.
Y2K futurism, translucent hardware, chrome interfaces and the optimistic visual language that made technology feel like a place we were excited to go.